Glossary
This page offers a glossary on key terms and concepts used in the PartyKit documentation.
Durable Object
A piece of code running at the edge (worker) with persistent state that is infinitely scaleable (from Cloudflare). It is best suited for real time collaborative applications. Learn more.
Party
A single server instance - in other words, a single Durable Object.
PartyServer
An instance code definition of the server.
PartyWorker
A static code definition of the server which runs in a separate worker before connecting to the Party.
Room
An instance of a party, distinguishable by a unique id. For example, you may have a user
party and every user
will have its own id (which is reflected in the URL: /parties/:party/:room-id
- and with an example: /parties/user/ada
).
Server
A single Durable Object, also called a βPartyβ in PartyKit.